A2FIELD MANUALCOMMUNITY EDITION
Theme
COMMUNITY BUILD

SUPPORT / ANCHOR · KR REFERENCE / GLOBAL PENDING

Cleric
field build.

Turn limited playtime into reliable party access. Build enough damage to progress alone, but never trade away the healing floor your group expects.

⚠ CURRENT BALANCE WATCH

KR’s 12 Aug healing revision lowered base healing and increased attack-power scaling. Do not copy old pure-healing stat sheets blindly.

12 Aug KR patch translation · checked 20 AUG 2026

MODE BLUEPRINTS

One class, explicit jobs.

01 / Primary

Group PvE

Healing safety first; damage in clean windows. Save the emergency layer for mechanics, not routine chip damage.

02 / Efficient

Solo / story

Run a compact damage core with regeneration. Pull in controlled packs and let sustain erase downtime.

03 / Team anchor

PvP

Position at maximum safe range, pre-plan your cleanse and survival sequence, and make enemies cross your team to reach you.

SKILL INVESTMENT

Core before breadth.

Names are translated KR references. Validate names, specializations and breakpoints on the Global client before irreversible spend.

01

Earth’s Retribution

Core repeatable damage; main solo investment.

20
02

Lightning of Judgment

Reliable damage package for every mode.

20
03

Divine Aura

Persistent pressure without stealing heal windows.

20
04

Light of Regeneration

Preventive healing and movement-friendly sustain.

20
05

Light of Healing

Efficient direct-heal breakpoint; verify Global coefficients.

16 → 20
06

Light of Recovery

Recovery layer for dangerous mechanics.

20
07

Safeguard / Protection

Group survival utility; exact Global names pending.

Priority stigma

PVE BUILD SYSTEM

Build the whole machine.

Current live-region guidance checked 21 August. Treat every percentage and named breakpoint as a test target until the Global client confirms it.

01

Cooldown

Test ~34% CDR for Earth’s Punishment / blessing uptime; Global timing pending.

02

Skill levels

Cleric may justify up to six core skills at level 20, more than most classes.

03

Stigma

Earth’s Punishment is the current PvE engine; carry a healing or resurrection swap for progression.

04

Procs

Core attacks already force multi-hit, so generic multi-hit can be less valuable than Smite, attack and weapon damage.

ACCOUNT-WIDE ORDER OF OPERATIONS
  1. Reach required accuracy and critical thresholds; back attacks cannot be blocked.
  2. Secure real cooldown uptime and combat-speed breakpoints for the class loop.
  3. Prioritize Smite, weapon damage boost and ordinary Attack before niche variants.
  4. Soulbind weapon/guard around combat speed, weapon damage, damage boost and cap stats.
  5. Use Arcana and rings to finish level-16/20 skill breakpoints; keep premium weapon soulbind lines for damage.
  6. Enhance broadly to +11, then concentrate weapon and accessories before luxury armor min-maxing.

EXECUTION LOOP

A repeatable combat script.

  1. 01

    Pre-position and apply regeneration before predictable damage.

  2. 02

    Open with debuff / persistent damage, then Earth’s Retribution and Lightning of Judgment.

  3. 03

    Use direct healing only when regeneration will not cover the next damage event.

  4. 04

    Return to damage immediately after the party is safe; hold one emergency answer.

  5. 05

    End the pull with mana, cooldowns and positioning ready for the next pack.

STAT ORDER
  1. Healing floor for current content
  2. Attack Power after the KR scaling change
  3. Accuracy to content threshold
  4. Survivability / control resistance
  5. Critical and damage only after the support floor
ALLOWED INVESTMENT
  1. Best weapon and main progression currency
  2. Core heal and repeatable damage breakpoints
  3. One group loadout + one solo loadout
  4. Consumables that prevent a failed group run

STOP RULES

Protect the account from bad spend.

× Do not build three complete gear sets before Global coefficients are known.

× Do not chase a ranker stigma if it only improves farm speed slightly.

× Do not spend premium currency to repair a temporary early-game mana problem.

GLOBAL VALIDATION0/5

CHARACTER TRACKER

This build, this week.

The same counters appear on Command. Update them here while reviewing the build and your device-local weekly history stays synchronized.

WEEK CYCLE
2 Sept - 8 Sept
LOADING
RANGED / MOBILE

Ranger weekly orders.

A mobile physical DPS with a comparatively simple farm loop. Strong for a ranged main or a low-friction objective alt.

01

Hardest capped PvE block

COREGLOBAL-SAFE

Protect one uninterrupted block for raids, first clears, or the hardest expiring group reward available.

2h 30m
02

Ascension Trials

CORECURRENT KR

Use all three entries at the highest tier that stays fast and reliable.

0/3
03

Abyssal Corridors

CORECURRENT KR

Clear every available corridor after artifact sieges; the target adjusts with faction performance.

0/6
04

Priority dungeons

CORECURRENT KR

Spend main-character energy on current rewards first. Do not consume valuable materials on disposable leveling gear.

0/14
05

Permanent-power block

GROWTHGLOBAL-SAFE

Story, side quests, exploration, skill dungeons, gathering level 5, pets or account collection progress.

1h 15m
06

Build breakpoint audit

GROWTHCURRENT KR

Check accuracy and crit against current content, then review cooldown uptime, skill levels and soulbind gaps.

15m
07

Lock gear + stage next login

COREGLOBAL-SAFE

Lock every valuable item, inspect presets before morphing accessories, and leave the character ready for the next objective.

10m